More Brutal Legend Gameplay

Destructoid has another Brutal Legend gameplay demo video.

You might be well-advised to skip this (and the video) if you’re at all spoiler-conscious. This video does give away a lot, even more than the last one. I’m actually kind of sorry I watched it, and usually I’m not big on avoiding spoilers.

The post continues, with spoilers and all, after the jump.

Most of the beginning of the video deals with one of the early missions in the game and walks the player through commanding their troops. Looks like a relatively handy system based on using the D-pad to issue basic commands, and then the headbangers figure out what to attack on their own once they’re pointed in the right direction. As long as the AI is solid, it should work pretty well. Fortunately it looks like the headbangers are pretty tough and not inclined to fight with each other (a rather terminal problem I have had with followers in other games), so it should work out OK.

This is the first video that we’ve seen that contains more than a glimpse of Ozzy’s character. I’m not sure how they got Ozzy to speak so clearly for so long. That’s actually the only remarkable thing about his character. Otherwise, he’s pretty much a standard merchant character, same as you’ll find in any other RPG or action game.

I’m looking forward to playing this; most of the games that I’ve been playing have been more in the RPG vein and I think I want to lay off the constant experience-hoarding and stat management and just run around beating things up. It looks like Brutal Legend delivers on that. You can throw porcupines at people in this game. This is cool.

Plus, the element of humor is a nice touch. The last several action-type games that I’ve played have either been intentionally dark, like Bioshock, or unintentionally funny, like Circle of Doom. I’m looking forward to playing through one that doesn’t keep making me jump. It’ll make a nice change.

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