Gamespy reports that there is a Brutal Legend demo coming in September.
I can’t wait for this. One, this is going to be the first time that I’ll actually be able to get my hands on a playable version of the game in any way, shape or form. Two, having a demo is going to let me decide whether to ask for a preorder on this for my birthday or whether I should buy it for myself.
(Plus, if I ask for it for my birthday, the telemarketing calls from Gamestop will go to my folks’ number and not mine, and after years of my brother’s gaming habits, they already get them. I don’t need a computer calling me up to tell me about the midnight party for the release of the next expansion pack for World of Warcraft.)
Also, check out the screenshots posted over at Gamespy. They’ve got some new ones that I missed while I was distracted by work and the new Bon Jovi release. There’s one really cool one that shows Eddie with demon arms playing the guitar. There’s also a good shot of Doviculus–the guy looks like he’s about ten feet tall. That’s something that seems to be missed in a lot of games; the scale often seems out of whack, or isn’t used properly. Big villains should be just that–big. Ocarina of Time got it right at the end when Ganon rises up out of the rubble and you realize that taking down Ganondorf was just the warm up act and this round was going to hurt. Doviculus looks like he’s got a little bit of that going on. He looks like he’s just big enough to be ominous. Every other video that I’ve seen of the game looks like it was properly designed, so I have no doubts that scale will be used properly here too.
Now I just need to figure out why my Xbox stopped communicating with Xbox Live so I can actually download the demo and play it. Looks like I should get started–I only have a few days left before the beginning of September to get it working.
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Tags: Brutal Legend, xbox 360