Posts Tagged ‘Guitar Hero’

Thorn in My Side (album track)

Monday, November 16th, 2009

It’s taken me several times to warm up to this track. The first few times that I heard it, Thorn in My Side just seemed really whiny to me. (Whinier than anything from Lost Highway, that’s for sure, and that was supposed to be country!) Plus, Jon kind of takes the title and beats it to death in the chorus.

Anyway, after a few times through, this track started to become less objectionable. It’s got a good riff underneath it, and there aren’t any musical missteps to knock me out of the groove. Even if the lyrics and lead vocals here aren’t the greatest, the music on this track more than makes up for it. If anything, this song is more powered by Richie and Tico, which isn’t a bad thing at all. Also, this song makes far more effective use of rests to build the tension of the song than Bullet before it.

Also, this song makes room for a big solo for Richie, which scores points in its favor. And Richie takes advantage of that opportunity to deliver another resounding solo. The way the solo grows naturally from the chorus before and builds up to an epic climax is beautiful work and demonstrates the epic playing skill that Richie can display when he wants. (Between the solo from this song and the new one from We Weren’t Born to Follow, one might think that Richie was working on a demo tape for Guitar Hero: Bon Jovi.)

If I consider the song as a complete package, it’s an acceptable addition to the Bon Jovi catalog. It’s not Jon’s finest moment, but Richie manages to steal the show on this track.

Guitar Hero 5: Hair Metal Strikes Back

Friday, September 11th, 2009

If you’ve been following the news about Guitar Hero 5, you know that all anyone can talk about is the fact that they made Kurt Cobain into a playable character. This leads to the inevitable: making him sing ‘You Give Love a Bad Name’. (The videos of it all seem to be getting removed; the one featured in the article at Blabbermouth.net got taken down. A search of Youtube should turn one up though.)

Dead people as playable characters is a tad bit creepy, as has been pointed out on other sites. That seems to be another trend; Cobain is in Guitar Hero 5, and all of the Beatles, alive and dead, are in the Beatles edition of Rock Band. That being said, Cobain is a lot creepier than the deceased Beatles. I think it’s because Cobain looked like a zombie when he was alive. Making him a playable character in a regular GH game, where he can be plopped into all sorts of random scenarios (like singing ‘You Give Love a Bad Name’) just makes the zombie comparison a natural.

The Beatles in Rock Band don’t seem to have the same ‘ick’ factor. Maybe it’s because I’m far fonder of the Beatles. But Harmonix was far more respectful of John, Paul, George and Ringo when they created their game. Placing the Rock Band versions of the Beatles into the detailed recreations of real venues or into the period-accurate “dreamscapes” while playing their own music prevents the disconnected ‘eww, zombie!’ reaction. The characters are always in a proper context, and it’s more like playing along with the Beatles than manipulating their corpses.

And yes, I may be forced to purchase the Beatles edition of Rock Band. My parents found out about it.

LEGO Rock Band: Where does it end?

Monday, July 27th, 2009

I’ve already griped about how Harmonix and Activision are milking their respective Rock Band and Guitar Hero franchises by adding silly gimmick or band-centered games. (You can read about them in the posts on E3 and the one specifically about band games. Lately it seems that Harmonix is even worse than Activision about this kind of thing.

Evidently Harmonix went to the trouble of at least adding something that passes for meat to the Beatles edition of Rock Band. (You can read about the harmony vocals feature at the official site.) Unfortunately, I don’t see the three-part harmony vocals feature getting much use. I don’t know about other people, but I have a hard enough time getting anybody to take vocals on Rock Band when I organize a multiplayer game. That’s even with using the No Fail mode from Rock Band 2. (If I’m not the one doing lead vocals, that’s pretty much a necessity.) Getting three people to do vocals, two of which won’t be the melody? In my group of friends, fat chance of that happening. It’s a cool feature, but not a selling point any more than the drum trainer in Rock Band 2 was a selling point or the ability to create your own tracks was in Rock Band World Tour.

GameFocus has an article with a list of the released track titles for LEGO Rock Band. These include You Give Love A Bad Name. Effectively, this means that Bad Name will never be made available as DLC for Rock Band 2. If people really want any of the songs on this game, they’re going to have to buy the game. The problem is that buying games to get a few tracks gets really expensive. The only track in the whole list over at GameFocus that I really want is Bad Name. If they were available as DLC for Rock Band, I might buy Final Countdown too.

Ultimately what will sell any of these games will be how badly people want the songs in the game. For those of us who have already bought plenty of these games, we would rather have these songs as downloadable content for the games we already own. Pretty pictures of the Beatles or LEGO bricks don’t add much to the gameplay as far as I’m concerned. I’d rather have Bad Name and the Beatles tracks as downloads for Rock Band 2. I certainly won’t be buying either of these games, and I won’t be asking for them as gifts.

Brought a cold home from vacation

Tuesday, July 21st, 2009

I spent last week on vacation in New Jersey, and came home late Saturday night with a cold. My brother shared. Like I needed a reminder of why I don’t miss living with my family most of the time.

Interestingly enough, my old nemesis, Percussion Freaks, has been retired and replaced with a Guitar Hero machine.

  • I didn’t even know they made Guitar Hero arcade machines.
  • The machines are blasted expensive.
    ($1 for one song? You’ve got to be kidding.)
  • Average arcade-goers in New Jersey evidently are not very good at Guitar Hero.
    (Seriously. I can’t make it all the way through the Hard tour on GH3 and the one time I played, I left the second highest score on Cliffs of Dover. On Medium. And I’m out of practice because I’ve been playing Fable.)

Normal posting schedule will resume tomorrow.

Van Halen Edition of Guitar Hero Leaves Out Members

Friday, June 12th, 2009

There’s an article up at G4 that states that the Guitar Hero Van Halen game will not be including all of the band members.

I kind of figured this for a given.  With the contentious history of Van Halen, anything that features the band is only going to show the current lineup.  It would have been far too big of a hassle to try to get everyone into the game.  Ultimately, this was probably the better lineup to have around when trying to release this kind of game; at least they have David Lee Roth, so his fan base is a secure market. Imagine if they’d released it with only Gary Cherone.  They’d have annoyed every hardcore VH fan out there.

Still not buying it though.  I agree with the commenters over at G4–haven’t these people ever heard of downloadable content?

Random Song: Welcome to the Jungle

Friday, June 5th, 2009

Artist: Guns N’ Roses
Album: Appetite for Destruction

Ah, the opening track from Appetite for Destruction. I picked up my copy from the store that sells used CDs–I used to pass by every time I took the back way home, and I stopped in pretty much ever time to see what was new. (This would be part of the reason that I tried to take the highway home. If I took the highway home, I couldn’t drop $50 on used CDs.)

I stuck it in the CD player in the car immediately to listen to for the rest of the drive home. This being summer, I had the windows in the car open, and the stereo cranked. I also promptly got stuck in the traffic jam on the bridge, and got a ton of funny looks from the people next to me. (Evidently, blonde women in bright purple cars don’t normally listen to GNR.)

This was the album that made Guns N’ Roses huge, and rightly so; it’s one of my all-time favorite albums. There are very few albums that I just drop into the CD player and listen to from beginning to end. This is one of them, and Welcome to the Jungle is one of the best tracks in it.

The wonderful thing about Welcome to the Jungle isn’t just the degree of raw rock power that it exudes. It perfectly captures Los Angeles of the 1980′s–the wild, slightly threatening urban jungle that spawned hair metal in its purest form. Without the Los Angeles environment, the bubble world that made fame, drugs and sex its gods, hair metal could not have been what it was. This song brings that whole world back to life around you in four minutes and thirty-three seconds, no matter when or where you are when you listen to it.

This song also has the distinction of being my first ever 100% in Guitar Hero.

Bon Jovi announced for Guitar Hero 5

Wednesday, June 3rd, 2009

Rolling Stone has a preview announcement of ten of the bands to appear in the next Guitar Hero game, including Bon Jovi (and a few I thought were already in another Guitar Hero game).

Guitar Hero 4 (World Tour) included the first Bon Jovi song to appear in the GH franchise–Wanted Dead or Alive. However, that game was Activision’s attempt to catch up after Harmonix put out the first Rock Band and took the whole concept to the next level. And the first Rock Band game had Wanted in it. That song made it in just because they were bent on copying everything that Harmonix did in Rock Band.

So my bet is that the Bon Jovi song in Guitar Hero 5 will be Livin’ On A Prayer–just like Rock Band 2.

All that being said, I am still thinking about getting this one (I skipped the Metallica edition). After all, I originally bought my Xbox 360 just to play Guitar Hero 3.

E3 Is Here!

Tuesday, June 2nd, 2009

E3 started yesterday and has brought with it a whole lot of news….

You can check out the Brutal Legend press conference from E3 over at GameTrailers. It’s got a brand new trailer for the game in it, along with a new “Brutal Thoughts” clip. This is the first trailer to actually show Lionwhyte. He looks pretty cool and the scream is impressive, but Halford’s British accent doesn’t quite fit with the look. He does have some good lines though. Actually, it sounds like everybody does. The more trailers we get, the more the humor element of the game comes through, and it’s well done. And by the way, Keeper of the Sacred Beer Tree is pretty much everyone’s dream job. (At least for the people who will play this.)

Oddly enough, I haven’t seen any sign of Dio yet, although I had heard that he was going to be in Brutal Legend. I had thought that he was going to be the bass-playing mystic, but it looks like that’s going to be Lemmy’s character. It’s possible that I got my information on that from a bad source. However, the video does show a lot of the other characters from the game, including Halford’s other character. This was also the first time that I’d seen Lita Ford’s character, and the Ozzy announcement was new, even though I can’t say it’s a surprise. They’ve done such a good job getting talent for Brutal Legend that I’m not surprised by anyone showing up anymore. And at that rate, how could they have a metal game and leave Ozzy out?

I just hope that they didn’t cut Dio to appease Ozzy. I realize that the whole Heaven and Hell thing is causing some trouble between those two right now, but it’s not like they had to be in the studio together.

Unfortunately, it has also brought us the announcement of the Beatles edition of Rock Band. Now, if you read my earlier post about the Guitar Hero band games, you’ll have an idea of how thrilled I am about that. Honestly, I though Harmonix was better than that and wouldn’t follow Activision’s lead on this one, but I guess I was wrong. These band-based games just end up being monotonous. It would make much more sense to sell themed track packs–call them mega-packs or some other fancy name if they still need to make a big deal out of releasing a whole pile of tracks from one band–but integrate them with the existing games. That way, playing through a career for awhile doesn’t get so monotonous.

I realize that the band games do include different venues–and that’s fine, but how much value do the venues really add to the game? Once you’ve gotten to Hard or Expert it’s not like you can really pay attention to anything but the track anyway. And even at that, that’s solvable too. I’m sure that it must be possible to add downloadable venues to the games. Throw those in with the track pack and then it can be a sub-game. They could even give it its own achievements, like other expansion packs have on the 360. They can make just as much money, if not more, off downloadable content. I might have bought the Beatles tracks as downloads for Rock Band 2. I won’t be buying them as a separate game.

Tenacious D Guitar in Brutal Legend

Wednesday, May 20th, 2009

I noticed today that Gamestop is offering a code to unlock an in-game Tenacious D guitar as a preorder bonus on Brutal Legend.

Personally, I always got a bit of a kick out of Tenacious D. Adding The Metal to the Guitar Hero 3 track list was a good call. In a way, it kind of summed up what the whole Guitar Hero series was about–the ultimate triumph of rock over all comers. Let’s face it–we know that Guitar Hero already saved Brutal Legend. It has probably saved rock from dying slowly as pieces of its soul were sucked away into other genres–like country–to wither and die.

Sounds like time to run out to your local Gamestop and put in an order–if you haven’t already. October’s looking awfully far away.

Defeated by Percussion Freaks

Sunday, May 17th, 2009

I’m back from my weekend at the shore in New Jersey. In classic New Jersey fashion, the weather was beautiful until I got on the Atlantic City Expressway, at which point it started raining, and it kept it up off and on all weekend. Yesterday was actually decent, for the most part, except for the wind, which tended to turn walking on the boardwalk into a rather cold business.

Due to the rain, I ended up taking refuge in one of the arcades near the motel. It had the Percussion Freaks 3rd Mix machine, which–wonder of wonders–has a Bon Jovi song other than Wanted, Prayer or Bad Name. It actually had Bad Medicine.

The problem?

One, I’m rhythmically challenged, and have problems handling the drums in Rock Band, which I can play for free (unlike arcade games). Two, Percussion Freaks looks like it’s based on Rock Revolution–and you don’t realize how much of an improvement the distance/perspective view of the track in Guitar Hero and Rock Band is until you play a game that doesn’t have it. Percussion Freaks, like Rock Revolution, just has a vertical scrolling track. It makes it much harder to anticipate upcoming notes.

The end result of all this was that I failed out, miserably and repeatedly. I ended up having to give up on Bad Medicine and I moved up the boardwalk to the next arcade and switched to pinball. I’m good at pinball, at least.